![]() In 2009, an open-source 3D web technology called O3D was introduced by Google. Įventually, Abobe developed Stage3D, an API for rendering interactive 3D graphics with GPU-acceleration for its Flash player and AIR products, which was adopted by software vendors. Most notable among them were Papervision3D and Awa圓D. ![]() Several Flash-based frameworks appeared that used software rendering and ActionScript 3 to perform 3D computations such as transformations, lighting, and texturing. īetween 20, one of these plug-ins, Adobe Flash Player, was widely installed on desktop computers and was used to display interactive web pages and online games and to play video and audio content. ![]() The main drawback of the technology was the requirement to use third-party browser plug-ins to perform 3D rendering, which slowed the adoption of the standard. VRML and its successor, X3D, have been accepted as international standards by the International Organization for Standardization and the International Electrotechnical Commission. The Web3D Consortium was formed to further the collective development of the format. In October 1995, at Internet World, Template Graphics Software demonstrated a 3D/VRML plug-in for the beta release of Netscape 2.0 by Netscape Communications. The emergence of Web3D dates back to 1994, with the advent of VRML, a file format designed to store and display 3D graphical data on the World Wide Web. ![]() Web3D, also called 3D Web, is a group of technologies to display and navigate websites using 3D computer graphics. Please help improve it to make it understandable to non-experts, without removing the technical details. This article may be too technical for most readers to understand. ![]()
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